Blocks 09 - 15

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The configuration of the formations presented for the Blocks varies depending on these are Repeaters (no slots change from the 1st to the 2nd formation of the block), Center Switchers (center slots change from the 1st to the 2nd formation of the block), Mirror Image (the initial slots of the 1st formation of the block become a mirror image on the 2nd formation of the block) or Non Repeaters (there is a slots switch for two teammates of the same piece - front or back - from the 1st to the 2nd formation of the block). To simplify, let's consider a left door exit (Twin Otter) and present, in general, the blocks with two possibilities of execution: beginning and finishing in the "A Slots". Whenever that applies, will be presented other possibilities that can be either adopted, depending on the sequence's engineering. This remark applies mainly to the Blocks Center Switchers, Mirror Image and Non Repeaters, as for the Repeaters there aren't any slots switch. According to the jump engineering, it might occur situations where each of the following present blocks, are best performed by doing a Mirror Image relatively to each of the possibilities of execution, which won't be exhibited here to keep it simple.


As a reference and whenever that information has been available to me, for each Block is shown its execution time. Being so, the information has been organized as follows:

            -    Block execution time according to the technical level of the Team;

            -    Block execution time according to the phase of the skydive.

Regarding the technical level of the Team, three different levels have been adopted: World-Class Top Teams, Open and Advanced-Class Teams (known as AAA for the U.S.A. National Skydiving League) and Intermediate-Class Teams (known as AA and A for the U.S.A. National Skydiving League).

Regarding the phase of the skydive, three different phases were chosen (On Exit, On the Hill and At Terminal), as they define those phases where the execution time of each Block present a different time dimension, with every Block being executed faster from the exit of the aircraft to terminal airspeed, by obvious reasons.

Obviously, no Team performs always the same way and at the same speed, while executing each Block. So, its performance level is associated with a time range, where each Block execution time falls in 90 up to 100% of the times that very same Block is executed.

The times referred were obtained from the observation of a considerable number of past (but recent) performances shown in videotape, with an accuracy measure of +/- 0.1" (one tenth of a second). The measure is made from the frame where it occurs the break of the 1st formation of the Block until the frame where the 2nd formation of that Block is completed. The exception for this occurs for the Block time "On Exit", situation where the clock starts counting as soon as the first Team member leaves the aircraft, stopping when the second point of the Block is completed. In such situations, the performance varies as well with the aircraft type (door or tailgate), as sometimes the "launched" formation doesn't correspond to the first formation of the Block but to a transition formation (for example, the use of a "Meeker" on exit for a page beginning with Block 01 or Block 13). Naturally, this varies a lot from Team to Team.

For some Blocks there isn't any information available (N/A) and for some other Blocks the time range shown might not be as accurate as it should and I would like. This comes from the absence or from a short number of observations, being that, in such situations, the deviation measure error might be bigger than +/- 0.1".

Obviously, the information made available isn't static (but dynamic), so I'm thanking in advance to those who might and would like to supply more accurate and current data, in order to update the data presented here, particularly in those situations where no data at all is provided (N/A).


In this continuity plan, for the execution of the Blocks Non Repeaters we have opted by the following shared solution:

For the Blocks 10 - Diamond - Bunyip and 12 - Zipper - Star there will be a slots switch in the front piece (Outside Center and Point);

For the Block 13 - Hammer - Hammer there will be a slots switch in the rear piece (Inside Center e Tail).


4-Way Formation Skydiving IPC Dive Pool 2002

(Released on Jan 27th, 2002)

 

Randoms

 

Randoms A - H

Randoms J - Q

 

Blocks (Click on the Block you wish to look at the details)

 

Blocks 01 - 08

 

09    -    Cat + Accordian - Cat + Accordian (Center Switcher)

10    -    Diamond - Bunyip (Non Repeater)

11    -    Photon - Photon (Repeater)

12    -    Zipper - Star (Non Repeater)

13    -    Hammer - Hammer (Non Repeater)

14    -    Bipole - Bipole (Center Switcher)

15    -    Caterpillar - Caterpillar (Repeater)

 

Blocks 16 - 22


BLOCKS 09 - 15

 

09    -    Cat + Accordian - Cat + Accordian (Repeater / Center Switcher)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams 3.0" N/A 0.8" - 1.3"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) 5.8" 2.6" - 4.4" 2.1" - 3.2"

 

Possibility 1 - Start with outside center facing in (On Exit or At Terminal)

    -   

        -       

       

INTER

 

Arizona Airspeed Vertical (On Exit)

 

Arizona Airspeed Vertical (On the Hill)

 

Airspeed Zulu (On the Hill)

 

Possibility 2 - Start with outside center facing out (At Terminal)

    -   

        -       

       

INTER

 

top


10    -    Diamond - Bunyip (Non Repeater)

(slots switch for the front piece)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams 4.5" 2.9" 2.2" - 2.6"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) 6.9" - 8.7" N/A 5.0" - 8.5"

 

Possibility 1 - Start in the A Slots (On Exit or At Terminal)

    -   

        -       

       

INTER

 

Matrix FS performing Block Diamond - Bunyip over Skydive PortugalMatrix FS performing Block Diamond - Bunyip over Skydive PortugalMatrix FS performing Block Diamond - Bunyip over Skydive PortugalMatrix FS performing Block Diamond - Bunyip over Skydive PortugalMatrix FS performing Block Diamond - Bunyip over Skydive Portugal

Matrix FS (At Terminal)

 

Possibility 2 - End in the A Slots (On Exit or At Terminal)

    -   

        -       

       

INTER

 

top


11    -    Photon - Photon (Repeater)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams 4.4" N/A 2.1" - 2.9"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) N/A N/A 5.7" - 6.7"

 

Start / End in the A Slots (On Exit or At Terminal)

    -   

        -           

       

INTER

 

Arizona Airspeed Vertical (At Terminal)

 

Matrix FS performing Block Photon - Photon over Skydive Portugal (Oct 26, 2002) - Frame 1Matrix FS performing Block Photon - Photon over Skydive Portugal (Oct 26, 2002) - Frame 2Matrix FS performing Block Photon - Photon over Skydive Portugal (Oct 26, 2002) - Frame 3Matrix FS performing Block Photon - Photon over Skydive Portugal (Oct 26, 2002) - Frame 4Matrix FS performing Block Photon - Photon over Skydive Portugal (Oct 26, 2002) - Frame 5

Matrix FS (At Terminal)

 

top


12    -    Zipper - Star (Non Repeater)

(slots switch for the front piece)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams 4.2" 2.8" 2.4" - 2.9"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) 6.7" 6.1" 5.3" - 5.4"

 

Possibility 1 - Start in the A Slots (On Exit or At Terminal), with both pieces turning clockwise

    -   

        -               

       

INTER

 

Arizona Airspeed Vertical (On Exit and On the Hill)

 

Matrix FS performing Block Zipper - Star over Skydive Portugal (Oct 26, 2002) - Frame 1Matrix FS performing Block Zipper - Star over Skydive Portugal (Oct 26, 2002) - Frame 2Matrix FS performing Block Zipper - Star over Skydive Portugal (Oct 26, 2002) - Frame 3Matrix FS performing Block Zipper - Star over Skydive Portugal (Oct 26, 2002) - Frame 4Matrix FS performing Block Zipper - Star over Skydive Portugal (Oct 26, 2002) - Frame 5

Matrix FS (At Terminal)

 

Possibility 2 - End in the A Slots (On Exit or At Terminal), with both pieces turning clockwise

    -   

        -               

       

INTER

 

Matrix FS performing Block Zipper - Star (start with the Front Piece in the B Slots) over Skydive Portugal (Oct 26, 2002) - Frame 1Matrix FS performing Block Zipper - Star (start with the Front Piece in the B Slots) over Skydive Portugal (Oct 26, 2002) - Frame 2Matrix FS performing Block Zipper - Star (start with the Front Piece in the B Slots) over Skydive Portugal (Oct 26, 2002) - Frame 3Matrix FS performing Block Zipper - Star (start with the Front Piece in the B Slots) over Skydive Portugal (Oct 26, 2002) - Frame 4Matrix FS performing Block Zipper - Star (start with the Front Piece in the B Slots) over Skydive Portugal (Oct 26, 2002) - Frame 5

Matrix FS (At Terminal)

 

Possibility 3 - Start in the A Slots (On Exit or At Terminal), with both pieces turning counter-clockwise

    -   

        -               

       

INTER

 

Golden Knights Gold (On the Hill)

 

Arizona Airspeed Vertical (At Terminal)

 

Possibility 4 - End in the A Slots (On Exit or At Terminal), with both pieces turning counter-clockwise

    -   

        -               

       

INTER

 

Golden Knights Gold (At Terminal)

 

top


13    -    Hammer - Hammer (Non Repeater)

(slots switch for the rear piece)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams N/A N/A 1.4" - 1.8"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) 4.0" - 8.2" 3.8" - 6.8" 2.9" - 6.2"

 

Possibility 1 - Start in the A Slots (On Exit or At Terminal), with the "Cat" piece turning counter-clockwise

    -   

    -   

       

INTER

 

Arizona Airspeed Vertical (On Exit)

 

Arizona Airspeed Vertical (On the Hill)

 

Arizona Airspeed Vertical (At Terminal)

 

Matrix FS performing Block Hammer - Hammer over Skydive Portugal (Oct 26, 2002) - Frame 1Matrix FS performing Block Hammer - Hammer over Skydive Portugal (Oct 26, 2002) - Frame 2Matrix FS performing Block Hammer - Hammer over Skydive Portugal (Oct 26, 2002) - Frame 3Matrix FS performing Block Hammer - Hammer over Skydive Portugal (Oct 26, 2002) - Frame 4Matrix FS performing Block Hammer - Hammer over Skydive Portugal (Oct 26, 2002) - Frame 5

Matrix FS (At Terminal)

 

Possibility 2 - End in the A Slots (On Exit or At Terminal), with the "Cat" piece turning counter-clockwise

    -   

    -   

       

INTER

 

Arizona Airspeed Vertical (At Terminal)

 

Possibility 3 - Start in the A Slots (At Terminal), with the "Cat" piece turning clockwise

    -   

    -   

       

INTER

 

Possibility 4 - End in the A Slots (At Terminal), with the "Cat" piece turning clockwise

    -   

    -   

       

INTER

 

top


14    -    Bipole - Bipole (Repeater / Center Switcher)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams N/A 3.2" - 3.7" 2.1" - 2.8"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) N/A N/A 5.2" - 7.3"

 

Possibility 1 - Start with centers facing out (On Exit or At Terminal)

    -   

        -       

       

INTER

 

Possibility 2 - Start with centers facing in (On Exit or At Terminal)

    -   

        -       

       

INTER

 

top


15    -    Caterpillar - Caterpillar (Repeater)

 

Block Times

On the Exit

On the Hill

At Terminal

World-Class Top Teams 6.1" N/A 1.7" - 2.3"
Open and Advanced-Class Teams (AAA) N/A N/A N/A
Intermediate-Class Teams (AA and A) N/A N/A 4.3" - 6.9"

 

Possibility 1 - Start / End in the A Slots (On Exit or At Terminal)

    -   

    -   

       

INTER

 

Matrix FS performing Block Caterpillar - Caterpillar over Skydive PortugalMatrix FS performing Block Caterpillar - Caterpillar over Skydive PortugalMatrix FS performing Block Caterpillar - Caterpillar over Skydive PortugalMatrix FS performing Block Caterpillar - Caterpillar over Skydive PortugalMatrix FS performing Block Caterpillar - Caterpillar over Skydive Portugal

Matrix FS (At Terminal)

 

Possibility 2 - Start / End in the A Slots (On Exit or At Terminal)

    -   

    -   

       

INTER

 

top


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This site was created on Aug 06th, 2000 and

this page was last edited on 06/20/07 14:47:59 +0100

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